Gravity Engine  1.5
Unity Asset for Gravity
Gravity Engine Unity Asset

To use the gravity engine in a Unity scene there must be an object with a GravityEngine. GravityEngine will compute and move objects that have NBody components or particle systems that have GravityParticles components.

GravityEngine is commonly used in a mode that auto-detects all bodies in a scene. This default mode can be turned off and objects can be added as part of an explicit list or via API calls to AddBody().

Full documentation is provided in the PDF file provided with the asset.

Tutorial and demo videos can be found on You Tube on the NBodyPhysics channel

On-line documentation: Gravity Engine Documentation

Support: nbody.nosp@m.phys.nosp@m.ics@g.nosp@m.mail.nosp@m..com