Gravity Engine 12.0
Unity Asset for Gravity
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FixedObject Member List

This is the complete list of members for FixedObject, including all inherited members.

ApplyImpulse(Vector3 impulse)FixedObject
DumpInfo()FixedObject
Evolve(double physicsTime, GravityState gs, ref double[] r, ref double[] v, bool doCallbacks=true)FixedObject
GetCenterNBody()FixedObject
GetPosition() (defined in FixedObject)FixedObject
GetPositionDouble() (defined in FixedObject)FixedObject
GetVelocity() (defined in FixedObject)FixedObject
GEUpdate(GravityEngine ge)FixedObject
IsKepler() (defined in FixedObject)FixedObject
IsOnRails()FixedObject
Move(Vector3 moveBy)FixedObject
PreEvolve(float physicalScale, float massScale)FixedObject
SetNBody(NBody nbody)FixedObject
SetPositionDouble(Vector3d pos) (defined in FixedObject)FixedObject
Start() (defined in FixedObject)FixedObject
UpdatePositionAndVelocity(Vector3 pos, Vector3 vel)FixedObject