{"id":10,"date":"2013-03-31T17:45:09","date_gmt":"2013-03-31T17:45:09","guid":{"rendered":"http:\/\/nbodyphysics.com\/blog\/?page_id=10"},"modified":"2019-08-12T09:42:48","modified_gmt":"2019-08-12T09:42:48","slug":"about","status":"publish","type":"page","link":"https:\/\/nbodyphysics.com\/blog\/about\/","title":{"rendered":"About"},"content":{"rendered":"<p>NBodyPhysics is\u00a0a website devoted to my attempts to keep the part me that loves physics engaged. I studied both software engineering and physics and chose to work in software development out of economic pragmatism.<\/p>\n<p>I continue to be fascinated by physics but I recognize that the only way to really understand is to USE physics. The projects described here are a combination of my desire to use physics and learn new technologies.<\/p>\n<p>Some Highlights:<\/p>\n<p><strong>Gravity Engine<\/strong> is a Unity Asset (tool for game developers) that provides extensive support for N-body gravitational simulations.<\/p>\n<p><strong>Chaotic Motion<\/strong> is a Unity Asset that shows the evolution of choatic systems. It also provides examples of how to use the Unity job system.<\/p>\n<p><strong>GRTensorIII<\/strong> is a Maple (symbolic math) package to do component tensor calculations for researchers doing general relativity calculations. It was created with Denis Pollney and Kayll Lake in the 90&#8217;s as part of my PhD. It has been fully refreshed with some UI updates and the addition of hypersurface\/junction capabilities. It is available from\u00a0<a href=\"https:\/\/github.com\/grtensor\/grtensor\">github<\/a>.<\/p>\n<p><strong>ThreeBody<\/strong> (iOS) explores the gravitational three-body problem. Close encounter handling is crucial, so I re-coded some 1970s FORTRAN from the N-body expert Aarseth to regularize the close approaches and remove numerical instabilities.<\/p>\n<p><strong>NBody\u00a0<\/strong>is an iPad-only app that shows orbital mechanics puzzles. It was written from scratch in OpenGL and Objective-C. It is no longer available.<\/p>\n<p><strong>Spinor\u00a0<\/strong>was an exploration of the chaos in a magnet toy that had been sitting on my desk for years. It was my first foray into the Unity game engine. (iOS)<\/p>\n<p><strong>Geodesic Asteroids<\/strong> (iOS) was developed from the idea that the video game Asteroids can be viewed as being on the surface of a torus. This allowed me to study the geodesic equations on T2 and implement them. It was developed in Unity.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>NBodyPhysics is\u00a0a website devoted to my attempts to keep the part me that loves physics engaged. I studied both software engineering and physics and chose to work in software development out of economic pragmatism. I continue to be fascinated by physics but I recognize that the only way to really understand is to USE physics. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":11,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"jetpack_post_was_ever_published":false,"footnotes":""},"class_list":["post-10","page","type-page","status-publish","hentry"],"jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/P3pCRa-a","_links":{"self":[{"href":"https:\/\/nbodyphysics.com\/blog\/wp-json\/wp\/v2\/pages\/10","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/nbodyphysics.com\/blog\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/nbodyphysics.com\/blog\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/nbodyphysics.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/nbodyphysics.com\/blog\/wp-json\/wp\/v2\/comments?post=10"}],"version-history":[{"count":10,"href":"https:\/\/nbodyphysics.com\/blog\/wp-json\/wp\/v2\/pages\/10\/revisions"}],"predecessor-version":[{"id":1083,"href":"https:\/\/nbodyphysics.com\/blog\/wp-json\/wp\/v2\/pages\/10\/revisions\/1083"}],"wp:attachment":[{"href":"https:\/\/nbodyphysics.com\/blog\/wp-json\/wp\/v2\/media?parent=10"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}