active (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | |
ActiveSet(bool value) | GravityEngine2.GSDisplay | |
addBodies (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | |
addMode (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | |
AddMode enum name | GravityEngine2.GSDisplay | |
axisRenderer (defined in GravityEngine2.GSDisplay2D) | GravityEngine2.GSDisplay2D | |
cr3bpRefPoint (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | |
DisplayBodyRemoveByBodyId(int id) | GravityEngine2.GSDisplay | |
displayIndices (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | protected |
DisplayInScene(GECore ge, MapToSceneFn mapToScene, double timeWorld, bool alwaysUpdate=false, bool maintainCoRo=false) (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | |
displayMode (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | |
DisplayMode enum name (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | |
DisplayObjectAdd(GSDisplayObject gdo) | GravityEngine2.GSDisplay | |
DisplayObjectRemove(GSDisplayObject gdo) | GravityEngine2.GSDisplay | |
displayObjects | GravityEngine2.GSDisplay | protected |
displayOptQueue (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | protected |
displayPosition (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | protected |
displayRotation (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | protected |
DisplayUpdate(GECore ge, double elapsedWorldTime) | GravityEngine2.GSDisplay | virtual |
DisplayUpdateInit(GECore ge, double elapsedWorldTime, double timeOvershoot) | GravityEngine2.GSDisplay | protectedvirtual |
DumpAll() | GravityEngine2.GSDisplay | |
editorScalingFoldout (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | |
gsController (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | |
height (defined in GravityEngine2.GSDisplay2D) | GravityEngine2.GSDisplay2D | |
Init() | GravityEngine2.GSDisplay2D | virtual |
lineR (defined in GravityEngine2.GSDisplay2D) | GravityEngine2.GSDisplay2D | |
maintainCoRo (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | |
MapToScene(Vector3 rWorld, double time) | GravityEngine2.GSDisplay2D | virtual |
MapToSceneFn(Vector3 rWorld, double time=-1) (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | |
maxSceneDimension (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | |
numDO (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | protected |
ParticleSetup(double dt, double timeStart, GBUnits.GEScaler geScaler) | GravityEngine2.GSDisplay | |
ParticlesUpdate(double lenPhysToWorld) (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | |
ParticleSystems() | GravityEngine2.GSDisplay | |
Plane enum name (defined in GravityEngine2.GSDisplay2D) | GravityEngine2.GSDisplay2D | |
plane (defined in GravityEngine2.GSDisplay2D) | GravityEngine2.GSDisplay2D | |
queueConsumeRate (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | protected |
queueConsumeTokens (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | protected |
RegisterDisplayObject(GSDisplayObject gdo, int bodyId, Transform transform=null, DisplayInScene displayInScene=null, bool trajectory=false, LineRenderer trajLine=null) | GravityEngine2.GSDisplay | |
scale (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | |
TrajectoryUpdate(GECore geTrajectory) | GravityEngine2.GSDisplay2D | protectedvirtual |
UpdateDisplayObjectBody(long displayId, int bodyId) | GravityEngine2.GSDisplay | |
width (defined in GravityEngine2.GSDisplay2D) | GravityEngine2.GSDisplay2D | |
wrtBody (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | |
wrtBodyState (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | protected |
wrtWorldPosition (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | protected |
xzOrbitPlane (defined in GravityEngine2.GSDisplay) | GravityEngine2.GSDisplay | |