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Gravity Engine 12.0
Unity Asset for Gravity
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This is the complete list of members for FixedObject, including all inherited members.
| ApplyImpulse(Vector3 impulse) | FixedObject | |
| DumpInfo() | FixedObject | |
| Evolve(double physicsTime, GravityState gs, ref double[] r, ref double[] v, bool doCallbacks=true) | FixedObject | |
| GetCenterNBody() | FixedObject | |
| GetPosition() (defined in FixedObject) | FixedObject | |
| GetPositionDouble() (defined in FixedObject) | FixedObject | |
| GetVelocity() (defined in FixedObject) | FixedObject | |
| GEUpdate(GravityEngine ge) | FixedObject | |
| IsKepler() (defined in FixedObject) | FixedObject | |
| IsOnRails() | FixedObject | |
| Move(Vector3 moveBy) | FixedObject | |
| PreEvolve(float physicalScale, float massScale) | FixedObject | |
| SetNBody(NBody nbody) | FixedObject | |
| SetPositionDouble(Vector3d pos) (defined in FixedObject) | FixedObject | |
| Start() (defined in FixedObject) | FixedObject | |
| UpdatePositionAndVelocity(Vector3 pos, Vector3 vel) | FixedObject |