Gravity Engine 12.0
Unity Asset for Gravity
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This is the complete list of members for FixedObject, including all inherited members.
ApplyImpulse(Vector3 impulse) | FixedObject | |
DumpInfo() | FixedObject | |
Evolve(double physicsTime, GravityState gs, ref double[] r, ref double[] v, bool doCallbacks=true) | FixedObject | |
GetCenterNBody() | FixedObject | |
GetPosition() (defined in FixedObject) | FixedObject | |
GetPositionDouble() (defined in FixedObject) | FixedObject | |
GetVelocity() (defined in FixedObject) | FixedObject | |
GEUpdate(GravityEngine ge) | FixedObject | |
IsKepler() (defined in FixedObject) | FixedObject | |
IsOnRails() | FixedObject | |
Move(Vector3 moveBy) | FixedObject | |
PreEvolve(float physicalScale, float massScale) | FixedObject | |
SetNBody(NBody nbody) | FixedObject | |
SetPositionDouble(Vector3d pos) (defined in FixedObject) | FixedObject | |
Start() (defined in FixedObject) | FixedObject | |
UpdatePositionAndVelocity(Vector3 pos, Vector3 vel) | FixedObject |