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Gravity Engine 12.0
Unity Asset for Gravity
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This is the complete list of members for INBodyIntegrator, including all inherited members.
| AddNBody(int bodyNum, NBody nbody, GravityState.NbodyState[] nbodyState) | INBodyIntegrator | |
| Clear() | INBodyIntegrator | |
| DeepClone() | INBodyIntegrator | |
| Evolve(double time, GravityState gravityState, bool exactTime=false) | INBodyIntegrator | |
| GetAccelerationForIndex(int i) (defined in INBodyIntegrator) | INBodyIntegrator | |
| GetEnergy(GravityState gs) | INBodyIntegrator | |
| GetExternalAccelForIndex(int i) (defined in INBodyIntegrator) | INBodyIntegrator | |
| GetInitialEnergy(GravityState gs) | INBodyIntegrator | |
| GrowArrays(int growBy) | INBodyIntegrator | |
| PreEvolve(GravityState gravityState) | INBodyIntegrator | |
| RemoveBodyAtIndex(int atIndex) | INBodyIntegrator | |
| Setup(int maxBodies, double timeStep) | INBodyIntegrator |