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Gravity Engine 2 9.0
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Started life with a snippet from https://catlikecoding.com/unity/tutorials/procedural-grid/. More...
Public Member Functions | |
| void | GenerateFromMinMax (float minValue, float maxValue, DisplayFunctionAsMesh.DataMorph dataMorph) |
| Create a mesh and set color based on data values. The data can be sparse but must be aligned on the grid. | |
Started life with a snippet from https://catlikecoding.com/unity/tutorials/procedural-grid/.
| void GravityEngine2.DisplayMeshScale.GenerateFromMinMax | ( | float | minValue, |
| float | maxValue, | ||
| DisplayFunctionAsMesh::DataMorph | dataMorph ) |
Create a mesh and set color based on data values. The data can be sparse but must be aligned on the grid.
| data | |
| numRows | |
| numCols | |
| gridClicked |