Gravity Engine 2 5.1
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Static Public Member Functions | |
static GSDisplay | FindGSDisplayAbove (Transform t) |
static GSController | GSControllerForBody (GSBody gsBody) |
static GSDisplay | GSDisplayControllerForDisplayOrbit (GSDisplayOrbit gsdo) |
static void | UpdateDisplaysForBody (GSBody gsbody) |
Scan the scene to find all GravitySceneControllers. | |
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static |
Scan the scene to find all GravitySceneControllers.
Determine which one this body belongs to. Then ask that one to update all objects in it's display controllers.
This is very greedy but avoids the need to walk the orbit heirarchy explicitly.
gsbody |