Gravity Engine 2 3.0
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GravityEngine2.GEBodyState Struct Reference

Struct to hold the state information of a body being evolved in the GECore. Typically the information is in world units (unless the request to GEcore.StateById() specifically asked for GE internal units). More...

Public Member Functions

 GEBodyState (double3 r, double3 v, double t=0.0)
 
Vector3 RasVector3 ()
 

Public Attributes

double3 r
 
double t
 
double3 v
 

Detailed Description

Struct to hold the state information of a body being evolved in the GECore. Typically the information is in world units (unless the request to GEcore.StateById() specifically asked for GE internal units).

The values are typically converted to world units automatically when requested from GECore.


The documentation for this struct was generated from the following file: