Gravity Engine 2 5.1
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Struct to hold the state information of a body being evolved in the GECore. Typically the information is in world units (unless the request to GEcore.StateById() specifically asked for GE internal units). More...
Public Member Functions | |
GEBodyState (double3 r, double3 v, double t=0.0) | |
string | LogString () |
Vector3 | RasVector3 () |
Public Attributes | |
double3 | r |
double | t |
double3 | v |
Struct to hold the state information of a body being evolved in the GECore. Typically the information is in world units (unless the request to GEcore.StateById() specifically asked for GE internal units).
The values are typically converted to world units automatically when requested from GECore.