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string | GetName () |
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string[] | GetSolutionNames () |
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bool | GetDataForSolutionName (string name, ref double[,] x, ref double[,] v, ref GravityEngine.Algorithm algorithm, ref float scale) |
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string | GetName () |
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string[] | GetSolutionNames () |
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bool | GetDataForSolutionName (string name, ref double[,] x, ref double[,] v, ref GravityEngine.Algorithm algorithm, ref float scale) |
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◆ GetDataForSolutionName()
bool FigureEights.GetDataForSolutionName |
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string |
name, |
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ref double |
x[,], |
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ref double |
v[,], |
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ref GravityEngine::Algorithm |
algorithm, |
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ref float |
scale |
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) |
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◆ GetName()
string FigureEights.GetName |
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◆ GetSolutionNames()
string[] FigureEights.GetSolutionNames |
( |
| ) |
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The documentation for this class was generated from the following file:
- C:/Users/musgr/Documents/Unity/gravityengine/Assets/GravityEngine/Scripts/ThreeBodySolutions/FigureEights.cs