Gravity Engine 12.0
Unity Asset for Gravity
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Command line console for interacting with GE and its objects during game exection. (Kudos to Jonathan Blow for sharing his developement of this feature in JAI on You Tube, from which the idea comes). More...
Classes | |
class | GEConsoleCommand |
Commands for the console. More... | |
Public Member Functions | |
void | OnInputChange (string s) |
void | EndEdit (string s) |
void | AddToHistory (string info) |
Static Public Member Functions | |
static void | RegisterCommandIfConsole (GEConsoleCommand cmd) |
static GEConsole | Instance () |
Public Attributes | |
GameObject | consolePanel |
Text | historyText |
InputField | inputField |
Command line console for interacting with GE and its objects during game exection. (Kudos to Jonathan Blow for sharing his developement of this feature in JAI on You Tube, from which the idea comes).
Console is opened, enlarged and closed via the back-quote key.
Commands can be typed and status information will be displayed in the scrollable window.
Console Commands: Classes register their own. Use '?' to see a list of those available in a given scene.
This component is typically used by adding the GEConsole prefab to a scene.