Gravity Engine 12.0
Unity Asset for Gravity
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Orbit renderer. Create the positions for a parents Orbit script (OrbitEllipse or OrbitHyper) and create the positions for the attached LineRenderer. (Use parent since a Line Renderer wants to be on a gameobject of its own). More...
Public Attributes | |
int | numPoints = 100 |
Orbit renderer. Create the positions for a parents Orbit script (OrbitEllipse or OrbitHyper) and create the positions for the attached LineRenderer. (Use parent since a Line Renderer wants to be on a gameobject of its own).
The position array is calculated in the associted editor script when a parameter change in the parent orbit object is detected.