N-body Physics

and other interesting stuff…

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  • Gravity Engine (12.0)
    • Gravity Engine 11.1
    • Gravity Engine 12.0
    • Getting Started
    • Orbit Tutorial
    • In Orbit: Orbit Point
    • In Orbit: Manual Maneuvers
    • In Orbit: Transfers
    • Orbit Parameters
    • SGP4 Satellite Propagation
    • Tutorials
      • Tutorial 0 – Overview
      • Tutorial 1 – Binary Stars
      • Tutorial 2 – Orbits
      • Tutorial 3 – Collisions
      • Tutorial 4 – Particles
      • Tutorial 5 – Orbit Prediction
      • Tutorial 6 – Trajectory Prediction
    • “On-Rails”/Kepler evolution
    • Demonstrations
      • Earth Satellites from Celestrak
      • Earth to Moon: Free Return With Patched Conics
      • Porkchop Plots: Visualize transfer delta-V
      • Relative Motion: Terminal Phase Rendezvous
      • Lambert Transfer
      • Launch Mini-Game
      • Free Return Generic
      • Moon to Earth
      • Docking: Using Rigidbody with GE
      • Lunar Transfer/Lunar Course Correction
      • Free Return
      • Earth Atmosphere
      • DEMO – Custom Gravity
      • Three Body Demonstration
      • Rewinding
    • Orbital Elements and Unity’s Left Handed Co-ordinate System
    • Performance
    • Gravity Engine Console (GEConsole)
    • Build the Solar System
    • Units-Earth Orbits
  • Numerical Tools
  • Chaotic Motion
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N-body Physics

Gravity Engine (12.0)

Gravity Engine is available in the Unity Asset Store.

Documentation

Getting Started

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